Fate of Kai: Review

I often repeat that in classical genres it is increasingly difficult to come up with something fresh and original. And the more pleasant and surprising is the fact that from time to time someone succeeds. Here, for example, Fate of Kai – one of the most unusual adventures I’ve seen. It unfolds on the pages of a comic book, where we determine by our actions what will happen on the next page and whether it will happen in principle.

Adventure Time

All locations in Fate of Kai is 160 pages of beautifully drawn comics, divided into seven chapters. It tells the story of a young man named Kai, who, like Alice chasing a rabbit, ran after an unprecedented creature, and eventually found a strange chest, and he tied himself to it with chains. Now Kai needs to deliver the chest to a castle on a distant mountain, having experienced many adventures along the way and overcome many obstacles.

He visits cities full of strange magical characters, plays cards with giants, fights black monsters, swims across a lake on the back of a horned turtle, searches for a way out of a labyrinth and frees wicker men from the power of a huge toad that feeds on precious stones. Some adventures here evoke associations with famous stories and fairy tales.

But in general, this https://non-uk-casinos.co.uk/review/spins-heaven/ is, of course, a metaphorical story about adults who remain big children, who believe or want to believe in fairy tales, exploits and magic – even if they are already middle-aged office workers. Therefore the final in Fate of Kai unexpected, interesting and instructive in its own way.

The power of words

Naturally, we don’t just turn the pages of a virtual comic book—from time to time we need to look for solutions on how to go further, how to open a door, how to overcome this or that obstacle, not to fall in battle, and so on. Some of the riddles can be solved using the usual care and logic for quests. For example, you can find a way out of a maze or a way to spy on the cards your opponent is about to draw. Or, by finding clues, we will be able to understand which veins with precious stones and at what time to process with a pickaxe so that our shift will be “counted”.

But the most interesting thing about Fate of Kai – this is when we solve problems with the help of those words that are usually written in bubbles above the heads of the characters. Here they can and should be manipulated, removing them and rearranging them. For example, we take the word “open” in one place and use it in another so that the hero opens the door. But, naturally, everything is far from so simple – as a rule, you need not just take, but replace the word, having first found another. Or go forward thanks to “open”, then take “look around”, “accept” or something else and return, otherwise the story will simply stop and the page will not turn.

Sometimes they demand to go back to the past or to the pages of another story by clicking on the corresponding icon, and there take/change a word or, for example, adjust something (put a glass on the edge of the table) so that the situation changes for the better for us. This way, among other things, we can distract the guard on the tower in the past so that he doesn’t notice us in the present.

The situations turned out to be interesting and twisted – many actions lead to different scenarios. Yes, most of them are either bad or dead-end – nothing will move until we return with the right word. But it’s still encouraging to see how many forks the authors drew. And in the end there is a choice – either come to terms and accept the situation, or go back and try to change something.

Recently, many games have been released with the mechanics of rearranging words – you can also recall Nanotale – Typing Chronicles And Lost Words: Beyond the Page. And every time we get unusual, stylish projects. Here we go Fate of Kai leaves a positive impression. Yes, the game is too short, literally an hour, and is unlikely to become mainstream, but without such projects, development, movement and life in any genre are basically impossible. And you will spend this hour with great pleasure.

Pros: a fascinating fairy tale story full of adventures and unusual characters; an original concept that mixes the usual quest exercises and the mechanics of rearranging words; gorgeous picture and music.

Cons: the game can be completed in literally an hour; It’s hard to understand the logic of some riddles.

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