For those who are in a tank or heard about the game from friends, randomes on the Internet and so on
Stalcraft is Mmorpg FPS Minecraft.
Now in the game standing online is 2000-3000 people.
how to understand "on the basis of minecraft"?
The game does not have its own engine, it uses minecraft, but so much modified by a huge number of mods that there were only cubes from Minecraft.
It all started in 2013, then a small group of people created the first prototype of the game and released it in the ZBT, it was an ordinary minecraft project for the Stalker universe, of which there was then … well … well … not a few.
However, thekft managed to stand out against their background, compared to other stalker projects, it stood out with weapons, anomalies, high -quality study and many others, but did not find such popularity, it came to the fact that the server was empty.
CB – open beta test
2014, became akft to go to the stage of CBT.
Due to the fact that it was not necessary to pay for the pass to the server, the game found breath.
Conceptually nothing has changed with the transition.
As far as I remember at that time, locations were opened to the bar of 100 Rengen, and future locations were added gradually.
All year, all new locations, chips, mechanics, objects, etc. were added.
The game at this time was an escape of tasks with post -shooters in particularly stupid, but strong bots, and sometimes with the players, because each player was for himself, everyone could kill another player.
Weapons, equipment had to be bought every time after death (except for donate, but more on that later), because of which the farm of the currency is the engine of the game, and this farm had 2 paths, artifacts that fell after emissions from anomalies or the murder of NPS, so the usual day of the player was pretty cheerful.
Gradually, more and more northern locations and even locations were not related to the original game, festive events, introduced trade between players, introduced a group of groups at which there is a point that needs to be captured and which gives all kinds of resources.
Duty, freedom, mercenaries, renegates and the most loud are the military and monolith, why loud? They were only donat groups, that is, you “exchanged” a pass to the groups for real money.
At the end of the life of OBT, the game already had quite interesting mechanics who could hold the player for more than a dozen hours, but the developers closed the project for revision, and so the game from the project for 100 people switched to a new level.
PRT – before the release test
2015.
The project again became available to all comers, the people immediately rushed to feel the new became akraft, but so that the maximum online reached more than 1000 people at the same time, that there were a lot of stalker for a regular project.
What has changed?
A lot, weapons, armor, locations, removed old unnecessary mechanics, added new ones, weapons now do not fall out after death, you buy weapons once and for all or until you sell it yourself, even more quests, even more activities in receiving money, players are now divided into 3 factions: Stalkers, bandits and neutrals that could beat all.
The game was transformed from the usual collection of mods on the minecraft server into something more, in such a situation it is clear that some left-wing projects on a stalker became no one at all, because there is akft that does everything better than any left-wing project.
Nothing just as conceptually changed, only added.
A little later, the first alarming bell, improvement of weapons by sharpening, which gave basic buffs or armor, such as damage, accuracy, control, poles, etc. D.
Sharpening could be infinity in theory, but after each new sharpening the percentage of success fell lower and lower.
And here everything was much more interesting, sharpening could be made from artifacts according to a certain craft, if they fail, they gave -2 to sharpeners, that is, they also took you successful sharpening.
There were sharpening on -1, they also crashed with the help of reagents that scientists sold and they were also desirable in the battles of groups, because they fell from the captured bases.
And the sweetest, sharpening without loss, were only for donat.
And so the richest boy in the village was the strongest.
And so 1.5 years, PRT lived at a constantly developing pace, more and more locations, quests, weapons, armor.
as you can understand in the original stalker will not be content for 1.5 years of maintenance of the left game, the whole new equipment was weakly related to the trilogy began to appear.
PRT lived due to improved bases of bases by various groups and the desires of some people to become the best.
It is worth noting that any person could join the capture of the base, and help one side or another.
And here the military https://play2win-casino.co.uk/login/ and monolith appear.
As you know a little higher, they were only for donat, they remained so, but added a golden pass to the group, which gave the best equipment.
But there was one but, both of these groups could not go south of the location of the radar.
The people were delighted, in the early days the number of both groups was 100-200 people (a third of online) at the price of passes of 500 and 2000 rubles.
And so these two groups became enemies of the entire server, they were a terrible thunderstorm of the North, ordinary people who were not in groups stuck at the beginning of the fighting for the base.
And so he lived for half a year, when at the end of his life, the developers allowed the military and monolith to go south of the radar.
I was absent at that time, but I can imagine the hell that happened later.
The number of both groups was 300 people in each.
In parallel for several months, the project was being prepared for the transition to the new stage of the game, trailers and demonstrations were promising.
OFT – open final test
I will not talk about ZFT – a closed final test, since there was nothing different from OFT except a pair of quests.
OFT began at the end of 2017 and continues to this day, being already a completely different game.
Now the game was like something that could be divided by genres, a clear mmorpg began to emerge.
The weapon received severe customization, if before the recharging animation and return was not at all, and only a flashlight, a sight, a silencer and underput on a weapon, now everything is like in Tarkov and colors in addition
Mutants appeared in the game, before they have not been since the time of TC, that is, before the world was quite empty and quiet, only anomalies and infection interfered.
There was a special feature of MMORPG – Dange, passing daily, you received good money.
Due to the strongly increased online, each location has its own copy to divide the load on the game server, which is why the old concept of capturing the bases of groups was changed, it was transferred to a separate large location, which soon became clear that this decision was modestly speaking-not very ..
Also, the captures transferred to individual session battles, so that the warriors do not interfere with ordinary players, only this was a chip of captures, you could help one of the parties for no reason, and now you can’t do it like that.
PDA appeared with a map of the world, added registration to all corpses, because earlier they fell like … waffle and this vidos
straight without jokes, they fell
and PDA almost unchanged and until today
And in this way the game was published and gathered more than 3,000 people at the same time on the first day, later I even had to increase slots to 5000.
It gradually turned out that the game was less than to do at the start, there was no rangen bar, there were not enough quests compared to PRT, and in the game there were only 2 dungeons at first.
Gradually added a bar \ Dark Valley with a new Dange, new quests, a continuation of the storyline, new weapons of merchants and session battles, where players could shoot with their equipment with each other on separate maps Alya Batlefield, and everything else.
Gradually, the outfits began to completely leave the concept of a stalker and began to make their game, began to change the models of armor, mutants, textures, names, in general everything that was taken from the original.
If during the first year everything was quite controversial, updates sometimes called . contradictory feelings, and the mechanics changed for the worse, then the second year he caused more and more negativity towards the developers.
There were few quests, there were fewer locations, the radar was closed, like the whole north, new seizures of groups of the most large -scale failure in the entire history of the world, for 2 years, most of the bases were held by one group and its undercases, there was no formally to fight for 2 years, because even the Luts with the bases was boring compared to PRT, and it turns out that the main holding mechanics of the game died – he died – died.
Meanwhile, the donat was everything, then the donat was a high armor, weapons, and the equipment purchased for the game currency was only for beginners.
Against the same background, the inflation of the currency in the game begins, there was simply nowhere to do it, but there was really nothing to buy, because the high -line linen is bought for the donat, and the donat could be sold to other players, only there is a slight change, now you cannot resell the subject if you have already used it, now when you bought weapons, it is with you for the whole life.
The currency has been accumulating, there were few equipment, so if before the gun cost 300k currency, now it costs 1kk \ 2kk.
In the second year, the mechanics of the airrodes in the north were added in which there were cases in which various equipment fell out with a random chance.
The north came out, which the developments were served with trailers, plums, stories and other.
And then the reputation of the "liars" was lined up behind the developers of EXBO
The terms of the release of this very north, they "missed" 10 times
What happened?
The fact is that this north was empty, it had 2 quests, 1 new mediocre mechanics with the search for stoons in the ground with the help of a metal detector, and the locations themselves, on which everyone was against each other and 2 bosses, the loot from which was needed in the Barter, another mediocre mechanics at that time, then it was served as a song that every newcomer can make the best shell without a donation, in fact, weapons from this. Barter at the auction was more expensive and the weaker of their donated analogues.
And so, by the whole mediocre, the balance of the weapon, for which 1 person was responsible, was and still remains, and who, almost every player with a number of hours above 300, knows for all 4 years of the existence of OFT, because he spoiled the blood to everyone.
The fact is that the balance sheet constantly changed the stats of weapons in different sides, making the IMB from some and lowering others and vice versa, and so for 4 years, rushes from one extreme to another, you yourself can imagine how your recently purchased cannon is lowered in stats compared to another.
And so became akft not to understand what, half Dunzhev was closed due to inflation, the other cut off the rewards, the weapons satat were unstable, there was really nothing but to play the sessions and scour artifacts after emissions, and the Donat ruled with the ball.
All this time, the developers prepared a global change in the game that they called the “perestroika”, the updates were either little significant, or editing, or for the appearance of work, also changed armor and weapons over the past 2 years
Perestroika
At the end of 2020 on the eve of the New Year, Exbo released their brainchild after 20 failed deadlines for the main server.
5000 online, many changes, each location was converted, the new system of obtaining Barter things, the system of reputation at the bases and the sea of the other than now and is Cracraft.
Briefly dogs, get one pebble and reputation, beat the NPS get one stick and reputation, carry it to the base and get 1 stone at a stick for them.
As they move to the north, mutants and drop from them will be added or change and drops are needed for Barter.
There are more quests, the plot has overgrown with its Lor with its Katsens.
Gradually, the beginning will be clarified that the most top equipment requires the farm of the permanent game that is reaching up to 1 month, if you think that it is good, you would have to farm the same mutants on the same scenario fighting 3 heads higher than you in the equipment.
So the players christened the restructuring of the unnecessary Khm ..
The other part was quite pleased with this and was happy to play.
Cracft was an interesting project, well, or was such, now it is not a stalker with an open world and MMO, this is another game, the game has moved away from a stalker, from its original direction and is trying to fix something just as well.
Delays in updates, constant bikes about very large and interesting updates that turn out to be empty, a donation that was a way to live a project earlier, and now is the main layout of the game, constant rebalacs with a change in the status of weapons and artifacts, huge inflation inside the game, constant random, non -core problems, terribly toxic players and many problems.
For the first time you go to the steelcraft, you will not see all this, because for beginners you have made a sparing system of light servers, which people from 100h play and more or equipment veteran can not get to, only if it was a kind of ritual, passing newcomers through hell, now they are led by the handle, and then they throw them to the arbitrariness of fate.
For some, the game was transformed, becoming something interesting, for someone it died, but it is still afloat, and is supported by its mediocre developer.
I could miss a lot of things, but even so this blog came out not small, it may seem that I am a typical grandfather crying in the old days, but in most aspects the same PRT of the weakness of the OFT, it was not enough to do cheaters everywhere, and quite banal, in the form of transparent textures
But EXBO correcting some errors added others, and even though OFT is better than PRT, it seems completely different.

